The Faith of Iomedae (Religion Page)

Religion Page

Titles: The Inheritor, Light of the Sword,
Home: Iomedae’s Domain, Heaven
Alignment:Lawful good
Portfolio: Valor, Rulership, Justice, and Honor
Worshipers: Paladins, knights, warriors and clerics
Cleric Alignments: LG,NG,LN
Domains: Glory, Good, Law, Sun, War
Subdomains: Archon, Day, Heroism, Honor, Light, Tactics
Favored Weapon: long sword

Iomedae (pronounced ahy-OH-meh-day)1 is the goddess of righteous valor, justice, and honor. Having served as Aroden’s herald, she inherited many of the Last Azlanti’s followers upon his death, and continues to espouse the ideas of honor and righteousness in the defense of good and the battle against evil.2


As a mortal, Iomedae was a Chelish human who led the Knights of Ozem in the Shining Crusade against the forces of the Whispering Tyrant. In the fall of 3832 AR34, Iomedae, was the last mortal to pass the Test of the Starstone and ascend to godhood. Her actions took the notice of Aroden. She became his herald, replacing the slain Arazni. She served him in this capacity until Aroden’s death in 4606 AR.5

Iomedae views Abadar, Cayden Cailean, Erastil, Sarenrae, Shelyn, and Torag as the equivalent of allies. She harbours a grudge against Pharasma, for keeping secret the demise of Aroden. With the exception of Asmodeus, she never associates or parlays with evil gods or fiends.2 Even with Asmodeus though, Iomedae treats him with extreme caution, and never in more than an advisory role.6

Appearance and Emissaries:

Iomedae manifests as a valiant sword-mistress in full plate mail. She wields a long sword and a heraldic shield. Her shield casts a holy light, blinding evil beings, and her aura causes malevolent forces to tremble and falter.2
Iomedae’s servants include a number of former mortals who have been given divine power following death.2
This servant of Iomedae is manifested as a wheel of bright white metal, illuminated by holy fire.2
Saint Lymirin
This former priestess of Iomedae sometimes appears as an eagle-headed winged humanoid.2
Peace Through Vigilance
This servant is a young but cheerful and spirited celestial gold dragon.2

Church of Iomedae

The Church of Iomedae is assertive and vigilant in rooting out evil. Many of its followers are actively involved in the Mendevian Crusades.7
Worshipers and Clergy
Iomedae’s priests are composed of clerics and paladins. Both men and women heed the call of the Goddess and enter into her service. Personal cleanliness as well as an honorable demeanor are both very important for her followers. An hour of prayer a day is practiced, in addition to a weekly public worship service. 2
Many halflings are treated unjustly on Golarion, indeed many are slaves. Nevertheless, some of these oppressed halflings believe in justice and often worship Iomedae.8 Most halfling paladins serve Iomedae.9
Temples and Shrines
The temples of Iomedae function as both a church and living space for her holy knights. Also commonly used are former temples of Aroden. These buildings are often painted white and feature arched entrances, pillared courtyards, fountains, and statues. 10
Holy Texts
Her holy text recounts the 11 miraculous Acts of Iomedae.10

Acts of Iomedae
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The Acts of Iomedae were eleven miracles performed by the goddess Iomedae throughout Avistan and Garund as a demonstration of Aroden’s might.1 Recounted in the holy text of her faith (called The Acts of Iomedae, or simply The Acts among her faithful) each of the then-mortal goddess’s legendary episodes of heroism provides an example of Iomedaean virtues. The details of the stories vary between regions, though all have the same general themes. Iomedae herself acknowledges that the lessons themselves are important, not the particulars.2
The Acts
First Act
Iomedae first slew Nakorshor’mond, cutting the unconscious bodies of her circle from the beast’s stomachs.2
The Second Act
In her second miraculous act, she defeated a coven of witches in the Sargavan city of Eleder, freeing the city from their tyranny.2
The Third Act
From the back of a flying griffon, the soon-to-be-goddess hewed Segruchen the Iron Gargoyle’s wings from his body, sending the so-called King of the Barrowood plummeting to the ground where she slew him in his falling-crater before he could escape.2
The Fourth Act
Calling upon Aroden’s then-herald Arazni, Iomedae convinced a regiment of mortally wounded knights at the Second Battle of Encarthan to stay their ground against a horde of wraiths until reinforcements arrived at dawn to rescue them.2
The Fifth Act
In what is now considered her fifth miraculous act, Iomedae smote Erum-Hel at the Battle of Three Sorrows (the same battle in which Tar-Baphon returned Arazni’s body to the Knights of Ozem), forcing the crippled Lord of the Morghs into hiding in the depths of Orv.2
The Sixth Act
Iomedae instantly reforged her sword—magically shattered by the Whispering Tyrant—fusing it together with a prayer and an oath to end the wizard-king’s evil.2
The Seventh Act
The seventh Act was the calling of the Undenying Light in Absalom, which is commemorated at the Seventh Church. As a terrible storm shrouded the city in darkness, a pack of sea-ghouls attacked the city. The then-mortal Iomedae called for the Starstone to light the city; the Starstone Cathedral glowed with blue fire, and the stars shone rays of light that targeted the ghouls and allowed Iomedae and the city’s defenders to destroy them.3
The Eighth Act
Convincing the graveknight known as the Black Prince to throw himself upon his sword as punishment for his evil is considered Iomedae’s Eighth Act. This righteous suicide redeemed the undead knight’s soul and allowed him to be judged in the Halls of Aroden.2
The Ninth Act
In order to free nine righteous knights from imprisonment by the vampire-mage Basilov, Iomedae gave nine drops of her own blood; when Basilov attempted to recapture them, she and the knights slew him.2
The Tenth Act
In the absence of its rightful lord—the heirless patriarch of House Narikopolous—Iomedae ruled the city of Kantaria for a year and a day while its lord was missing, bringing prosperity to the city despite constant attacks by shapechanging horrors, which she battled personally.2
The Eleventh Act
In her eleventh and final miraculous act before ascending to godhood, Iomedae cast her cloak before her into the Pit of the Starstone in Absalom; the common wool cloth straightened and expanded into a firm walkway across the gap, allowing her to enter the Cathedral and take the Test.2
The Inheritor’s Ascendance is celebrated on the first of Arodus every year.10 On the 19th of Rova is the Day of the Inheritor and the 6th of Lamashan is Ascendance Day.11

Knights of Ozem
Knights of Ozem
Type Military & Religious
Alignment Lawful good

Goals Monitor Gallowspire for any sign of a return of Tar-Baphon
Destroy undead
Cast back the demons of Worldwound

Scope Regional (Geb, Lastwall, Worldwound)

Structure Military
Source: Faiths of Purity, pg(s). 23

The Knights of Ozem are a military order dedicated to the goddess Iomedae, based in Lastwall’s capital of Vigil. They first rose to prominence when they helped to defeat the Whispering Tyrant during the Shining Crusade in the 39th century AR.1
Shining Crusade
During the Shining Crusade in the late 39th century AR, the Knights of Ozem were joined by the armies of the Taldan Empire, and the dwarves of the kingdom of Kraggodan to bring down the Whispering Tyrant and liberate Ustalav.2 The Knights were led by the mortal Iomedae, and held the goddess Arazni (then the herald of Aroden) as their patron saint.1 The Knights summoned Arazni to aid them in the siege of Gallowspire in 3818 AR,3 and she continued doing so for five years. She was finally humiliated and slain by the Whispering Tyrant himself in 3823 AR, thoroughly shaking the faith of the Knights.45 The entire crusade was thrown back by this terrible defeat, until Iomedae rallied the Knights and initiated a counterstrike that halted the undead legion’s advance, and completely destroyed their vanguard at the battle of Vaishali Pass.6 Unwilling to give up their patron to the enemy, the Knights attempted to recover Arazni’s corpse, eventually doing so at the Battle of Three Sorrows, where Iomedae battled Erum-Hel, Lord of the Mohrgs.1 Arazni was laid to rest in the crusader’s keep, which would form the foundation for the settlement of Vigil.67 When the Shining Crusade finally imprisoned Tar-Baphon within his own fortress in 3827 AR, the Knights helped to create the many wards that would keep him imprisoned (especially the Great Seal), and dedicated themselves to making sure his evil would never plague Golarion again, and helped found the nation of Lastwall.28
Assault on Geb
In times of relative peace, soldiers often long for the glories of battle; this was sadly also true for the Knights of Ozem. Even though they continued patrolling the Ustalavic county of Virlych, rooting out evil and guarding against the return of Tar-Baphon, successive generations of Knights idolized the warriors who had fought in the Shining Crusade, and wished they had their own undead menace to vanquish. Not finding anything of sufficient stature in central Avistan, they turned their gaze southward and decided to attempt to bring down the rule of Geb, ruler of the Garundi land bearing his name. They launched a poorly planned assault on the undead nation that ended in total failure. Geb himself was so annoyed that they had dared such a thing, that he reanimated the fallen Ozemites as graveknights and sent them back to Lastwall on a special mission. They broke into the vault holding Arazni’s long-dead body and stole it, bringing it back to Geb. The necromancer re-animated the corpse as a lich, naming her his Harlot Queen, an affront which the knights have never forgiven.94
The Knights claim that some of Arazni’s organs were removed before burial and were left untouched when the rest of her body was stolen. They further claim that these holy relics are still able to exert some control over the Harlot Queen, but have been unable or unwilling to do so. Arazni herself seems to believe this to be true, and continues supporting efforts to find and destroy them.4
Since the death of Arazni and the ascension of Iomedae in 3823 AR,5 the knights have adopted their former commander as their patron god, one of many orders of knighthood to do so. They call Iomedae the Light of the Sword, referring to her holy symbol of a longsword wreathed in a burst of light.1 Their commanders carry flame tongues and frost brands, and many of the lesser ranks have continual flame or light spells cast on their blades.10
The Knights of Ozem’s mission is to monitor Gallowspire and guard against any possible return of Tar-Baphon, to destroy undead, and to cast back the demons of Worldwound. Smaller squadrons have first priority to reclaim or destroy the Harlot Queen, and have set up camps around Geb to spy on the country of the unliving.10
Knights of Ozem are seldom seen without their armor, always decorated with the flaming sword symbol of their patroness, Iomedae.1112

The Faith of Iomedae (Religion Page)

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